A letter to Foursquare

I’ve been a dedicated user of Foursquare for years. If you follow my Twitter, you’ll have suffered my tweets on it for long enough to know that and (presumably) not hate it enough to block me (probably). Anyway, Foursquare recently reinvented themselves as two apps, instead of one. The new one’s called Swarm. Lots of […]

Minion Rush

I am addicted to Despicable Me: Minion Rush. Not because it’s a movie tie in – DM is not one of my favourite movies of all time; it’s OK, but I lent out my DVD over a year ago, never chased up getting it back and now can’t even remember who borrowed it, and that […]

First thoughts on iOS 7

Just updated my iPhone 5 to iOS 7 and here’s my first impressions… It’s ugly. Very, very ugly. Cellular/mobile data support is still poor My wifi is limited, my mobile data isn’t. And yet you still force me to upload/download big files on my limited wifi connection, while ignoring my unlimited 3G (which also has […]

Microsoft just bought Nokia phones

Microsoft just annouced it’s going to buy Nokia’s handset business. There’s some interesting things to note… It’s cheaper than Skype About a billion dollars cheaper. Does that mean Nokia was a bargain – or Skype was a bad buy? Either way, I think there’s scope for lawsuits here – either from Microsoft shareholders against Ballmer […]

Five danger signs when doing business online

These aren’t set in stone, but they are big red flags. If any service you want to sign up with does one of them, take a deep breath before continuing. If they do more than one, run away – fast. Take my advice – these are not lessons you want to learn the hard way […]

21 Reasons Why Microsoft Might Be Dying

As someone who develops with the Microsoft tool chain – particularly with .Net – the signs from Microsoft recently haven’t been overly encouraging recently. And that worries me – I’ve been developing using the Microsoft stack for 18 years and if they disappear, so does my career. But the writing’s looking to be on the […]

CalcStar

Some time in 1993, I decided to start taking this “work” and “career” thing a little bit more seriously than I had been doing. I’d basically been trying for a few years to become a games programmer on the Commodore 64, and when that didn’t pan out – mainly due to interest in the platform […]